Account Name: Alberio
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Character:Mortimer C. Graves
Change:
+7 endurance
Add skill- Inner darkness; Mortimer is capable of detecting the inner darkness in a persons soul. He is capable of determining if the person is good, evil or neutral based on this darkness. He is capable of determining how close a “dark” person is unable to determine their exact location.
Add following spell;
Swarm Form– (3)
Type: Utilitarian
Incantation: Locust umbra tribuo mihi vestri vultus quod permissum nos fio legio una , Vultus Effervo
Effect: The caster transforms into a swarm of bats made out of shadow. The total mass of these bats is equivelant to the actual mass of the caster. While in this form the caster is unable to cast spells, benefit from magic items or be healed. However the caster does become immune to physical attacks, and cannot be targeted by a mind affecting technique unless it can target multiple opponents. Techniques which are capable of obliterating/damaging everything in the area can cause half damage to the caster. While in this form the caster cannot use spells or cause damage to an opponent beyond what a normal swarm of bats could do. The caster is capable of flying in a similar fashion as normal bats. This technique lasts a number of posts equal to it’s rank* 2
Sources:
https://negimalostmagic.rpg-board.net/magic-world-f6/underground-treasure-mrs-mission-t242-60.htm +3SP, 3MP, 600,000 Drachma
https://negimalostmagic.rpg-board.net/magic-world-f6/blood-and-violence-t353-30.htm +4SP, 4MP, 500,000 Drachma
so techs should read 22/26, TP earned should be 12/16, Drachma should be 2,181,000, stat points earned should be 20