Account Name: William
______________________________________________
Character:
William KensukeChange:
Add 27 SP more.
Add 23 MP more.
Add 3,110,000 Drachma from total.
+ 7 Strength
+ 15 Intelligence
+ 5 Speed
Get rid of:Destruction Arrow - (5)
Type: Ranged/Offensive
Incantation: Per telum of incendia quod inflecto of incendia, EGO to order thee! Incendia largior super mihi, surculus!
Range: 50 meters [However, William couldn't possibly hit that far, because of his low accuracy].
Effect: A specially made fire attack that the user creates an arrow with a burst of fire blowing from his right shoulder. The blowing fire from the shoulder acts as a power-up for shooting the arrow created with fire to give it a further reach. The arrow can break rock if you're close to the rock.
Fireflies - (4)
Type: Offensive
Range: 10 meters
Incantation: Dozens of vegrandis balls of flamma seperate quod thesaurus off meus foes.
Effect: William summons a spread of miniature fireballs that spread across a wide radius. Each fireball single, is pretty weak, however if all of them hit the enemy, it can do quite high damage.
and... add...
Magma Fist - (7)
Type: Offensive/Buffing
Range: Around Fist
Incantation: Molten magma attero ferrum parietis pro nos!
Effect: William channels his magic to his arm, as magma surrounds his arm completely adding a lot of heat to his arm, increasing the power of his punches. Not only that, the technique is specifically used to destroy barriers, meaning it can destroy barriers of rank 7 and lower. It can destroy rank 8 barriers in two posts, rank 9 barriers in four posts, etc...
Fiery Captor - (6)
Type: Offensive/Buffing
Range: 60 meters
Incantation: Ex Somno Exsistat Exurens Salamandra Inimicum Involvat Igne! Captus Flammeus!
Effect: Possibly used to strangle the enemy like a rope but instead using flames. William swings the fire around to trap and restrain the enemy in a burning whip of fire. Because of the rank, it's fairly durable.
Shundo - (6)
Type: Utility
Range: 30 meters
Incantation: N/A
Effect: William can control and channel his ki so its beneath his feet, which creates an explosive run that makes him look like he disappeared and reappeared somewhere else. Because of his skill with the move (the rank being six), he may also do this in mid air.
Red Blaze - (7)
Type: Offensive
Range: 50 meters
Incantation: N/A
Effect: A medium-levelled fire blast that incinerates things in its path. It's got a more narrow blast than Flamethrower, therefore making it more powerful with less spread.
Inferno Twist - (4)
Type: Defensive
Range: 1 meter radius
Incantation: N/A
Effect: A medium-levelled fire area of effect spell that involves the user placing his hand on the ground causing a pillar of twisting flames to trap or injure anyone in its space. They can control whether the flames can get narrower to close into the opponent or just simply trap them. It's automatically activated once someone steps on it, or through the user forcing the spell to activate.
(UPDATE THIS SPELL)
Fell Flames - (7)
Type: Offensive
Incantation: Flamma ex divum, surculus procul meus hostilis!
Range: 10 meters
Effect: A fire cloud is created above a certain spot almost instantly. This is followed by a hail of fire needles. The cloud itself is created from magic, however the needles themself aren't, so to cancel the spell, you'll need to cancel the cloud, not the needles.
Sources:
Seaside Shore ~ 3 SP, 2 MP and 300,000 DrachmaGolem's Gate ~ 3 SP, 2 MP and 200,000 drachma.Snowy Hell ~ 3 SP, 3 MP and 300,000 DrachmaEverlast School Destruction ~ 3 SP, 3 MP and 400,000 Drachma.Principal's Office ~ 5 SP, 5 MP and 1,000,000 DrachmaA Wonderful Fox ~ 1 SP, 1 MP and 10,000 Drachma.Thanksgiving Dinner ~ 2 SP, 1 MP and 150,000 Drachma.Hunting Chimera ~ 3 SP, 3 MP and 500,000 Drachma.Library Meeting ~ 1 SP, 1 MP and 50,000 DrachmaPainful Memories ~ 3 SP, 2 MP and 200,000 Drachma.