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Negima: Lost Magic is a Negima RP, where many adventures can unfold, from travelling the magical world, learning ancient magic and simply travelling with your partners. Explore the vast land, learning all that you can, striving to be the best!
 
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 Stats System

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Rose

Rose

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Join date : 2010-01-25
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Stats System Empty
PostSubject: Stats System   Stats System EmptySat Oct 30, 2010 2:33 am

Stats System!~

These stats are made and done by the Fairy Tail Guild, located here:
Fairy Tail Guild

Okay, so I'll be talking about the statistics. There are five main statistics you will be using are...

• Strength
• Accuracy
• Endurance
• Speed
• Intelligence

There is also another stat, • Magic/Ki. Which works completely different from the other stats.

Each of these, have their own respective pro's, that you must choose for your character to exceed in. There are all types of combination and possibilities you can do for your character, which makes your character more unique in their own way.

To raise your stats, you need to go through missions and gain SP [stat points] to train your character.

Strength

Strength is a measure of a character's muscle or physical power. Strength determines how much power is behind a melee attack and how heavy an object a character may lift. It allows them to hold or grapple others as well as to break out of restraints. Effectively, for any task where inertia is changed, strength is the relevant statistic. One with high strength and magic is able to wield more raw power than those without it.

Do note that a person with martial arts training can use their body strength much more effectively that does that don’t so don’t complain if a character start breaking bricks using karate.

[1-3] – Pussy Man
Character is significantly weaker than average human levels . Any strike from this character is likely to be shrugged off barely as contact to even the average person .
[4-6] – Little Princess
Character is quite a bit weaker than average, Any strike from this character will likely be ineffective against all but the frailest opponent
[7-8] – Book Geek
Character is only slightly weaker than average merely because their lazy to pick up their game. The character throws punches and kicks with less force than the average Joe.
[9-15] – Manly Toned
Character is an average human being who engages in little to modest excercise. Any strike from the character is roughly on part with the human average and will cause them considerable damage.
[16-25] Gym Freak
Character is quite a bit stronger than average, and comparable to a human who engage in rigorous but not constant physical exercise. A strike from this character has a high likelihood of winding the average person.
[26-40] Ryozanpaku Disciple
Character is much stronger than average, through constant training. A strike from this character is sure to knock out the average person straight away or break bones.
[41-75] Journeyman of a Thousand Battles
Character has fought against many opponents and trough constant battle has become a much more fit individual who has walked the first step into the entrance of Peak Human capacity. This character possesses enough strength to produce moderate trauma to the body along with broken bones while knocking down a person. Martial training gives this character the possibility of causing nearly fatal wounds if attacks are applied to vital organs
[76-125] Flesh Cyborg
Character has reached the plateau of physical strength that borders the average humans from the superhuman, shown by their ability to easily lift a average human being effortlessly with a single hand. A strike from this character will cause severe, if not fatal trauma to the average person along with severe bone damage.
[126-190] Charles Atlas
Character has absolute perfection of his muscles and his physical power allows the character to easily lift about 3 times his weight on both hands and bend steel bars with his bare hands or punch someone trough a concrete wall, with moderate effort. A strike from this character will kill an average person, no question asked more so if they have martial training.
[191-250] Vampire King
Character can’t no longer be classed as human but something out of a comic book, possessing enough physical strength trough punch stone, steel, wood, human bodies and pick up 4-wheelers. The character may need to make a conscious effort to control his strength.
[251-500] Thunder God
Character has entered the realm of the demi-gods, few beings in this planet can actually bolster this amount of physical power. Almost anything not with an equal amount of resistance will be crushed by this character.
[501-999] Kryptonian
Character is now a god of strength, his physical power is enough to collapse mountain sides and lift almost any known amount weight with the proper leverage and motivation, if this character jumps, he can do so into low orbit and has sufficient strength to destroy almost any sort of physical barrier.
[1,000–] The Breaker
Character is unmatched among human and monster kind alike and his physical power is renowned trough the lands as “the strongest there is” as not even the dragon themselves would cross the character who physical strength can bend physic law with sheer physical strength as this character is capable punching his way out of time storm or other impossible feats only trough the sheer amount of power he wields. Beings capable of withstand this character full might are unknown because the upper limits of his strengths have never been tested.


Accuracy

The Accuracy stat determines a character's depth of perception. It allows you to follow moving objects at certain speeds and act accordingly to it from both a short distance and at a range. It is the main stat for someones aiming and their reflexes. Speed however also plays a key role in avoiding attacks.

[1-3] Blindfolded Grandma
Character is incredibly clumsy, and struggles to walk without crashing into things. Just plain forget about using a projectile. Character only manages to avoid attacks by sheer luck.
[4-6] Alzheimer victim
Character frequently drops things that they are carrying, and tends to stumble a great deal. Couldn't hit the broad-side of a barn. Character makes an easy target.
[7-8] Clumsy Girl
Character fumbles more than the average person but is not a socially defect person. Frequently misjudges when tossing objects to people often with humorous result in the case of female ‘accidentally’ hitting their male friends in the nuts. Character fails to dodge more than is average.
[9-15] Sharp Kid
Character has an average amount of agility. They can hit stationary target at moderate distance almost all time and have no coordination problems.
[16-25] Air Master
Character would win the gold medal in any shooting competition. This character can plug a hole in a quarter with a pistol at 5m and can dual wield weapon although suffering an accuracy penalty on their off-hand. They are somewhat proficient at avoiding attacks and able to dodge most punches thrown by average people.
[26-40] Deadly Ninja
Character is dexterous and flexible to the point it has no problems whatsoever in dual wielding guns or swords during a fight without suffering penalties and his accuracy is equal to that of a career archer. Pretty much untouchable to the average human being in close quarter and with martial training the character IS untouchable to average men.
[41-75] Gumby
This character is a veteran in the art of dodging and hitting with accuracy; he can move with the grace of gazelle even though the harshest terrains or attacks and come out fresh as as a rose while his capacity with thrown object is such that even when his vision is impaired this character is very likely to hit, just out the amount of aiming this character does.
[76–125] The Waco Kid
Character is so horrifically flexible that he can easily out do any career contortionist and move his body with bordering inhuman grace trough a hail of attacks. They have started to delve into the subconsciousness and can sometimes dodge attack no normal human could while being capable of shooting an apple off someone’s head from 75 meters away while dual-wielding said guns. In melee they are able to slice a fly in half with a sword. If this character is hit by an attack from average person, they were either drunk, extremely inattentive or in a straight jacket.
[126-190] Mr. Anderson
Character is stupidly quick in processing their surroundings and is easily able to dodge almost any thing natural and a lot of unnatural things as well. He reacts and dodges so fast that you'd swear he has the bullet time cheat enabled at times. His movements are sometimes impossible to see to the average human being during close combat and even while somehow impaired can dodge attack they have no way of knowing, simply because they can.
[191-250] Gun Kata User
Character is able to hit targets without complete knowledge or awareness due to sheer muscle memory that corrects any errors on his aim and subconsciously picks targets at a rapid rate. He deadly accurate with any thrown weapon to the point he can bend their trajectories trough sheer mastery of this skill. Able to react and dodge point black gunfire nigh instantaneously and can see attacks done at the speed of sound.
[251-500] Jedi Master
Character has achieved a permanent state of illumination which grants them incredible accuracy as this character possesses such skill with projectiles that he is nearly always assured to hit regardless of how difficult the shot is. This character has enough reflexes to use blade and deflect back energy attack and/or bullets and can see attack done at the 3 time the speed of sound.
[501-999] Gold Saint
Character has achieved accuracy level equal to the legendary Gold Saints, known for their almost precognitive reaction times. The Character has obtained the capacity of seeing attacks done at the speed of light, the dexterous ability and accuracy is such that they have been known to be able to disable a person with a light touch by exploiting various nerves and hit a mosquito over a kilometre away, assuming they have a weapon with that sort of range.
[1,000-] The Untouchable
You are not hitting this character; you are just not, even if you have all the fire power in the world because this character already knows how you will attack before you even do it. This character is able to hit any part of the enemy and with sufficient tools can target individual atoms.

Stamina

Stamina is how healthy and sturdy someone is. It affects their tolerance to sickness and poison, as well as how many hits they can take before going down. Stamina determines how fast you heal and how long you can endure strenuous activity, such as holding your breath or running. In addition, those with high stamina have much more resistance to extreme hot or cold, and can live for much longer with serious, untreated wounds. In conjunction with magic, stamina refers to how long you can keep up using spells for, and how long it takes to tire or recover.

[1-3] Walking Corpse
Character tires with minimal exertion and is much more prone to being injured by attacks than the average person, even the slightest damage with cause them severe pain. See made of glass.
[4-6] Fatboy
Character is very out of shape and gets winded easily, and is significantly less resistant to damage than the average person.
[7-8] Sunday Pot Belly
Character is somewhat out of shape, and slightly less resistant to attacks than the average person.
[9-15] Badass normal
Character is a completely average human being who regulates his weight and does little exercise, lives a healthy live.
[16-25] Bronze Abs
Above average and has the physical figure of an athlete. Character can handle somewhat more exertion than the average person, and is less easily hurt.
[26-40] Shaolin Monk
Character has trained all his younger life and as such has developed a nearly perfect human body to die for. Character is capable of running a marathon, enduring harsh climate much easier than the average human, as character is able to handle constant strenuous exertion much better than average while producing less fatigue poison. Character is also much more resistant to damage than the average human as attacks by a normal person are laughably ineffective.
[41-75]Steel Biceps
Character has become a marvel of body building techniques to such point so people claiming this character is doping, hard. This character only gets tickled when he is attacked by the average men unless they use weapons and can engage is rigourous physical regiments that would rip the muscles, and basically leave lesser man on the floor while the character just stands and walk away while removing his sweat with a towel
[76-125] Six Million Dollar Man
Character is probably a distant relative of the energizer bunny or was astronaut barely alive…then rebuilt better, faster and stronger. When it comes to enduring and resisting damage it reaches the point that we are not even sure if he is a man anymore or a cyborg sent to replace your character. This character can easily engage on severe stamina exertion and still come out top and fresh even if were several hours and barely registers physical attacks from average humans as contact
[126-190] Bulletproof vest Included
Character has reached the absolute perfection of the body when it comes to stamina as he bolster inhumanly high endurance to the point his muscles are comparable to Kevlar and his bones to steel and is such ridiculous good shape his musculature is so ripped it seems the character was an actual Greek statue brought to life. Capable of engage in all day all out melee against a many opponents and not tire. Character could take, although barely, a point blank grenade to chest.
[191-250] Sherman Tank
This character is outright on the superhuman as the character can easily endure even the harshest condition without even noting them as even scorching heat that would burn off the flesh of an average human being in an instant just gives them a sunburn and engage on stamina contest that last for days and come out smelling fresh as daisies while easily endure high caliber firearms like they are mosquitoes flying of his skin or take a sledge hammer to the face and not even blink
[251-500] Man of Steel
Character has entered the god class of stamina freaks making it Invulnerable to all but the most powerful physical or magical attacks that could damage town, only those attacks are even close to make the character even feel it, while being able to remain in constant strenuous activity for up to days before fatigue begins to become apparent.
[501-999] The Olympian
Now you are just be obscene, a character with this level of stamina is no longer mortal and as such will not age, get sick or even need food or water for the most part. Can handle non-stop strenuous activity for weeks and is nigh-invulnerable to anyone but character it’s same level of power or powerful lost magics.
[1,000-] The Endless (a.k.a. Bruce Lee)
It’s even doubtful this character retains a concept of death and has passed into the plane of true immortality, conceptual existence that no longer requires anything but just being there. This character can engage in non-stop strenuous activity for a month without even sweating. Shrugs of almost everything but a direct hit from the magnitude of something like Fairy Law.

Speed

Speed determines how fast someone's body can move. Higher speeds allow characters to run faster, jump further, and dodge attacks that they're aware of. When this stat is high, the character is more mobile and difficult for enemies to hit under normal circumstances. A character with high speed has their magic move and fire at a higher rate than one without.

[1-3] No Wheelchairs allowed
Character moves at a snail’s pace and that’s pushing it, this character is more or less your standard paraplegic
[4-6] Fake Legs
Character is slow as molasses but at least can walk at decent pace without suffering muscular breakdowns.
[7-8] Impaired but trying
Character is only a bit slower than average and this is the level most fat people are. This character will no longer breakdown but will simply have his stamina suck out of him like a black hole if he runs longer that a couple meters
[9-15] Geeky Runner
Character possess an average amount of speed and can move and constant pace, even while running at long distance as long he has the stamina for it, although he character taps his maximum speed at 15km/h
[15-25] Marathon Man
Character could be an Olympic sprinter easily. Can attain a top speed of 30 km/h.
[26-40] Unladen African Swallow
Character breaks human speed records like they are just something out of a comic book and while pushing themselves they can unleash a burst of speed that leaves them considerably strained. Can attain a top speed of 45km/h and maintain for a long they stamina endure or sacrifice stamina for a top speed of 55km/h.
[41-75] Running Thief
Character has attained even greater levels of speed due to constant traveling many places and having to escape them at full speed to avoid being catch by a horde. This character can run at about 55 km/h and can sacrifice their stamina to reach a peak speed of 65 km/h
[76-125] Speedy Gonzales
Character is inhumanly fast to the point he can no longer be classed within average humans but has not yet reached the limit of physical perfection; Can attain a top speed of 70 km/h for as long their stamina endure but when pushing them can reach almost 90 km/h
[126-190] Human Rocket
Character is ridiculously fast and has reached the pinnacle of what could be called human perfection; Can attain a top speed of 100km/h but can push themselves to almost 130km/h
[191-250] Lamborghini
Character has finally reached the barrier of peak of human perfection and as such his speed is enough he can outpace autocars on the highway with ease and even maintain conversation while doing so . Can attain a top speed of 200km/h but can push themselves to almost 250km/h when need along with producing four after images even without martial training.
[251-500] Successor of Hokuto Shinken
Character now among the speedster class and posses speed that cannot be obtained through normal training and is mostly seen on mages but the character is horrifically fast to the point anyone slower than him seem to move in slow motion compared to him. Can easily attain a top speed of 400 km/h and pushing himself over 500km/h
[501-999] Super Sonic the Hedgehog
Character breaks the sound barrier with room to spare, enough said, character can achieve a top speed of 1400km/h while absolutely pushing themselves otherwise they run normally at Mach 1, note that they literally generate after images without giving it conscious thought and when moving at their absolute speed maximum, character does create a sonic boom similar to a low altitude jet.
[1,000-] The Flash
Character is a blur impossible to see but to the most dexterous humans beings and can attain top speeds exceeding Mach 5, topping off at around 6000 km/h and his movements at this speed generate a sonic boom similar to that explosion that can be used as weapon. This character literary vanish from the sigh of anyone not above physical perfection. It actually iffy what you are watching is actually real or just the after-image of the character

Intelligence

Intelligence is a completely different stat when compared to the other four. It does not follow the growth capping rule and has no limit, either. Intelligence is just the requirement to learn certain spells and skills that are of hard to achieve.
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TheWill
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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:12 am

Updated.
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dorianodet

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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:18 am

What with this new stat thing? over 1000 with the growing cap? meaning to get get 1000 you would have to win over 4000 SP....?

The ancient one was way better I think, with this new one nobody will be able to make their stat up. and stat boost spell at rank 15 would have to be something like +200 or +300 to be efficient....
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TheWill
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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:20 am

I was getting complaints that 100 seemed to be too little and not fit into the Negima universe with people like Rakan seemingly having 9000 points in strength. Sorry, I got rid of the growth capping, I forgot to. Is that better? Also remember, you're not EXPECTED to get 1000 SP, it's just to include more possibilities for users.
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dorianodet

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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:24 am

One more question : accuracy was about to aim before, and now you've made something like it would be to dodge, when it would be speed stat that determine it no?
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B★RS
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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:27 am

dorianodet wrote:
One more question : accuracy was about to aim before, and now you've made something like it would be to dodge, when it would be speed stat that determine it no?

Accuracy is better described as Dexterity.
Seeing and being able to see what is coming, not just aiming.
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TheWill
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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:27 am

Read it again, accuracy determines whether you can follow someones speed stat. So speed equals dodging, while accuracy equals hitting.
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B★RS
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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:29 am

So.. having high Accuracy allows you to see the attack, but without enough speed, you won't be able to dodge it?
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TheWill
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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:33 am

Yeah. You could say that. Is it harder, or should I put it back to normal?
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dorianodet

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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:37 am

I though it was good at it was. With the growing cap you needed still something like 300 Sp to get to the max, and 100 strengh or speed gave incredible power already.
Moreover, I just can't understand the new system of accuracy, since it's the stat that would be used to determine if the attack can be avoid or not, and if it could create critical damage by hitting pressure point by example.
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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:38 am

Unluckily, I didn't save the old version and this one is much more neater. Remember, you're not EXPECTED to get 1000 into strength, it's just something the descriptions ended at.
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dorianodet

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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:42 am

You could ask Rose, she may have it. At least make accuracy and speed what this stat were. Using accuracy for not being hit is...strange.
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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:44 am

But that's not true... Things like Takamichi's Silent Fist may even be visible the higher accuracy, I mean you couldn't see it because it was so fast, but with higher accuracy you CAN see it. I think accuracy works much better this way.
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dorianodet

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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:51 am

Then someone able to move at the speed of light wouldn't be able to see a punch coming if he isn't able to aim correctly?
Then mage would have to up both speed and accuracy if they want to have a slight chance to dodge?

It don't make sense at all. Speed also mean reaction speed etc... Like it was before. accuracy is a stat mean for ranged fighter mainly, and high accuracy would make them able to hit faster target.
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PostSubject: Re: Stats System   Stats System EmptySat Jan 01, 2011 2:54 am

dorianodet wrote:
Then someone able to move at the speed of light wouldn't be able to see a punch coming if he isn't able to aim correctly?

Did you read the descriptions...? That's an awful exaggeration that doesn't fit with the descriptions themselves.

Quote :
Then mage would have to up both speed and accuracy if they want to have a slight chance to dodge?

Exaggeration.

Quote :
It don't make sense at all. Speed also mean reaction speed etc... Like it was before. accuracy is a stat mean for ranged fighter mainly, and high accuracy would make them able to hit faster target.

How doesn't it make sense? If an attack is coming at ultra high speeds, how can you avoid it? You can't see it. It does make sense, no matter how you see it. Speed does mean reaction speed and such, accuracy is meant for anyone and everyone. It's to hit a target, see fast incoming attacks and such.

If you can't perceive something, you most likely doesn't know it's coming at you and therefore can't avoid it.
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B★RS
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PostSubject: Re: Stats System   Stats System EmptySun Jan 23, 2011 4:48 pm

There is a problem with the new Stat System, can't believe I just noticed it too.

When someone makes a character, back in the old system, they were able to put 9 points in each stat, which was average ranked stats.. but the new "average" is now 11. So, you are able to be average in all your physical stats when you start out, but you will have a 1 in intelligence instead of 9 and that means you will have to start below average in a few stats if you want intelligence.
At least with the old system, you had a chance of being at least moderately average when you start, but now, you really have to give something up to be average. Which is, jack-of-most-trades-extremely-bad-at-one.
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Umibouzu

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PostSubject: Re: Stats System   Stats System EmptySun Jan 23, 2011 5:06 pm

The only qualm i have with it is that you made mages virtually useless at lower levels...
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PostSubject: Re: Stats System   Stats System EmptySun Jan 23, 2011 5:16 pm

Same here, the average should be lowered to something like "6". It wouldn't change anything, but at least it would be more Rp for newcomer to be at least usefull.
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PostSubject: Re: Stats System   Stats System EmptySun Jan 23, 2011 11:45 pm

Lol, Nhieling. You misunderstand... she wants me to fix the problem. The options are:

1. Increase the basic starting SP into 66, so your character can become average.

2. What BRS suggested and lower the average back to 9.

I will be doing 9.

__________________

Umi, that's understandable. Mages start out weak, but obtain massive amount of strength.

9 is the average again. FIXED...


Last edited by William on Sun Jan 23, 2011 11:55 pm; edited 1 time in total
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Umibouzu

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PostSubject: Re: Stats System   Stats System EmptySun Jan 23, 2011 11:54 pm

Yes but we've already limited them alot, so why have the endurance thing, we HAVE shundo we dont have to worry about mages gatting OP'd
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PostSubject: Re: Stats System   Stats System EmptySun Jan 23, 2011 11:56 pm

Umibouzu wrote:
Yes but we've already limited them alot, so why have the endurance thing, we HAVE shundo we dont have to worry about mages gatting OP'd

Are you mental? Off your bats? D:

We are not going to make it mages don't have to follow the endurance rules... that's silly and you're angry because it highly burdens you as you have low endurance.

Endurance accounts for how long till you feel fatigue, how long you can run for, how long you can spam spells for, how much times you can do high-level spells, etc... That's not changing. Bored
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Rose

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PostSubject: Re: Stats System   Stats System EmptyMon Jan 24, 2011 5:03 am

It's fine. I like how you fixed the speed stat.
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PostSubject: Re: Stats System   Stats System EmptyMon Jan 24, 2011 6:01 am

Rose wrote:

Code:
[size=18][b]Stamina[/b][/size]

Stamina is how healthy and sturdy someone is. It affects their tolerance to sickness and poison, as well as how many hits they can take before going down. Stamina determines how fast you heal and how long you can endure strenuous activity, such as holding your breath or running. In addition, those with high stamina have much more resistance to extreme hot or cold, and can live for much longer with serious, untreated wounds. In conjunction with magic, stamina refers to how long you can keep up using spells for, and how long it takes to tire or recover.

[b][1-3] Walking Corpse[/b]
Character tires with minimal exertion and is much more prone to being injured by attacks than the average person, even the slightest damage with cause them severe pain. See made of glass.
[b][4-6] Fatboy[/b]
Character is very out of shape and gets winded easily, and is significantly less resistant to damage than the average person.
[b][7-8] Sunday Pot Belly
Character is somewhat out of shape, and slightly less resistant to attacks than the average person.
[b][9-15] Badass normal[/b]

There is no [/b] after Sunday Pot Belly. Fix that please.
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TheWill
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PostSubject: Re: Stats System   Stats System EmptyMon Jan 24, 2011 6:13 am

I know. It was Kyle's fault, I even told him to fix it, but nope. Useless cad.
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Lyon

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PostSubject: Re: Stats System   Stats System EmptyThu Feb 03, 2011 4:17 pm

You might want to either;
1. change stamina to endurance
2. change endurance to stamina on the character pages
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Stats System Empty
PostSubject: Re: Stats System   Stats System Empty

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Stats System

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